I'm a software development leader with a strong track record of guiding cross-functional teams to drive both business outcomes and customer success. I have hands-on experience with every stage of product development, from finding the initial product-market fit to scaling solutions to millions of users. Throughout my career, I've delivered services, platforms, and full-stack applications across mobile, web, and console platforms.
With experience leading teams in both startup settings and large-scale enterprises, I have a proven track record of balancing business, technology, and product needs to achieve success. I specialize in delivering results that require a solid understanding of every aspect of product development beyond software engineering, including product management, design, user experience, as well as P&L considerations.
I am passionate about creating thoughtful solutions that leave a lasting positive impact on both users and stakeholders.
2022 - present | StageGlass | VP of Engineering | San Francisco, CA |
2021 - 2022 | Intel | VP of Engineering | Bellevue, WA |
2017 - 2021 | Amazon Web Services | Senior Manager, Amazon Game Tech | Seattle, WA |
2015 - 2017 | Game Show Network (now Scopely) | Vice President, Platform Engineering | San Francisco, CA |
2013 - 2015 | Blue Crystal Labs | CTO, Co-Founder | San Francisco, CA |
2009 - 2013 | Zynga | Engineering Fellow, Division CTO | San Francisco, CA |
2004 - 2009 | Electronic Arts | Franchise Technical Director | Los Angeles, CA |
1998 - 2003 | LucasArts | Manager of Tools Development | San Rafael, CA |
1996 - 1997 | Funsoft GmbH (later THQ Germany) | Producer | Germany |
1992 - 1996 | Softgold GmbH (later THQ Germany) | Software Engineer | Germany |